T.M. SoftStudio

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Метод getParameter



any getParameter(GLenum pname)


Возвращает значение свойства, указанного параметром pname:

  • ACTIVE_TEXTURE

  • ALIASED_LINE_WIDTH_RANGE

  • ALIASED_POINT_SIZE_RANGE

  • ALPHA_BITS

  • ARRAY_BUFFER_BINDING

  • BLEND

  • BLEND_COLOR

  • BLEND_DST_ALPHA

  • BLEND_DST_RGB

  • BLEND_EQUATION_ALPHA

  • BLEND_EQUATION_RGB

  • BLEND_SRC_ALPHA

  • BLEND_SRC_RGB

  • BLUE_BITS

  • COLOR_CLEAR_VALUE

  • COLOR_WRITEMASK

  • COMPRESSED_TEXTURE_FORMATS

  • CULL_FACE

  • CULL_FACE_MODE

  • CURRENT_PROGRAM

  • DEPTH_BITS

  • DEPTH_CLEAR_VALUE

  • DEPTH_FUNC

  • DEPTH_RANGE

  • DEPTH_TEST

  • DEPTH_WRITEMASK

  • DITHER

  • ELEMENT_ARRAY_BUFFER_BINDING

  • FRAMEBUFFER_BINDING

  • FRONT_FACE

  • GENERATE_MIPMAP_HINT

  • GREEN_BITS

  • LINE_WIDTH

  • MAX_COMBINED_TEXTURE_IMAGE_UNITS

  • MAX_CUBE_MAP_TEXTURE_SIZE

  • MAX_FRAGMENT_UNIFORM_VECTORS

  • MAX_RENDERBUFFER_SIZE

  • MAX_TEXTURE_IMAGE_UNITS

  • MAX_TEXTURE_SIZE

  • MAX_VARYING_VECTORS

  • MAX_VERTEX_ATTRIBS

  • MAX_VERTEX_TEXTURE_IMAGE_UNITS

  • MAX_VERTEX_UNIFORM_VECTORS

  • MAX_VIEWPORT_DIMS

  • PACK_ALIGNMENT

  • POLYGON_OFFSET_FACTOR

  • POLYGON_OFFSET_FILL

  • POLYGON_OFFSET_UNITS

  • RED_BITS

  • RENDERBUFFER_BINDING

  • RENDERER

  • SAMPLE_BUFFERS

  • SAMPLE_COVERAGE_INVERT

  • SAMPLE_COVERAGE_VALUE

  • SAMPLES

  • SCISSOR_BOX

  • SCISSOR_TEST

  • SHADING_LANGUAGE_VERSION

  • STENCIL_BACK_FAIL

  • STENCIL_BACK_FUNC

  • STENCIL_BACK_PASS_DEPTH_FAIL

  • STENCIL_BACK_PASS_DEPTH_PASS

  • STENCIL_BACK_REF

  • STENCIL_BACK_VALUE_MASK

  • STENCIL_BACK_WRITEMASK

  • STENCIL_BITS

  • STENCIL_CLEAR_VALUE

  • STENCIL_FAIL

  • STENCIL_FUNC

  • STENCIL_PASS_DEPTH_FAIL

  • STENCIL_PASS_DEPTH_PASS

  • STENCIL_REF

  • STENCIL_TEST

  • STENCIL_VALUE_MASK

  • STENCIL_WRITEMASK

  • SUBPIXEL_BITS

  • TEXTURE_BINDING_2D

  • TEXTURE_BINDING_CUBE_MAP

  • UNPACK_ALIGNMENT

  • UNPACK_COLORSPACE_CONVERSION_WEBGL

  • UNPACK_FLIP_Y_WEBGL

  • UNPACK_PREMULTIPLY_ALPHA_WEBGL

  • VENDOR

  • VERSION

  • VIEWPORT

  • SHADING_LANGUAGE_VERSION

  • VENDOR

  • RENDERER